In my playthrough (which I’m still working through so no act 3 spoilers please), I couldn’t figure out how to open the pod she was in at first. I ended up shooting something overhead which fell and put caustic brine everywhere. When I finally opened the pod she jumped out and immediately died to the brine. I’ve never actually heard her speak 😅
I like this way too, as long as they don’t make every area start at the same easy level. It’s fun to find places you can’t do yet. I think the new enemies thing works even better if it’s more like they start to show up in areas you previously cleared out, rather than appearing in places you haven’t been yet.
*Dragon Age: The Veilguard *is going to be divisive. It already is. When you’ve spent ten years waiting for something with an idea of what it would be in your head, if it’s not that thing, you’re bound to be disappointed. But ultimately, *The Veilguard *is not trying to accomplish the same things *Baldur’s Gate 3 *did....
I think you can compare whatever you want. The farther apart the two things are though – apples to oranges – the more the comparison becomes a matter of your taste and opinion rather than a critical, objective comparison.
Those all seem like good ones to me, too. Honestly the defensive juggernaut thing doesn’t really exist period in GW2, so I guess it’s by design. At least not compared to other RPGs. Everyone is quite squishy.
You’ve made me realize that a mesmer fantasy I miss from GW1 is a domination magic mesmer. Something that heavily punishes certain types of gameplay and doesn’t do the illusion thing. Is that what you were getting at with the mesmer part?
I wonder if they would ever consider adding new specs to only some classes instead of all at once. On one hand people would definitely rage and whine, but I could imagine that making for much better designed specs over time.
Definitely check out the myst remake, as it has modern movement available (and it’s gorgeous). These two games are basically puzzle game masterpieces and remembered so fondly for a reason. Hope you enjoy them. 🙂
“Inspired” by the Square-Enix putting their foot in their mouth thread, I thought it’d be interesting to make a little thread about indie games. People always talk about wanting to try different, cheaper titles, but with how hard it is to get good gaming news and the state of advertisement/marketing, word of mouth tends to...
Would there be any interest (or does it already exist) for a community dedicated to indie shoutouts? I picture somewhere specifically for fans and devs to call attention to good games without marketing budgets or their own work in the case of devs.
If this was used in a really subtle and tasteful way I think it could be very cool. Having a personalized tutorial based on your exact situation sounds great. However, I don’t trust that it will be subtle or tasteful given the rabid level of AI pushing from the tech sector right now.
I think it’s more likely that a new batch of AA studios take the crown of leading the industry. All the mega corporate publicly owned old guard will continue to cannibalize themselves into irrelevance.
Corpos are incapable of learning the right lessons. I wouldn’t be surprised if the take away from this at Sony was to eliminate internal voices that were against the decision so it’s easier to pull off next time.
I don’t have any specific recommendations but I’m from the Pacific Northwest and it’s really interesting to me to see a post like this. Are you from there too?
It’s a big question these days about whether you should get one or not, but they traditionally do a lot of things that game developers may not be great at:
marketing (this is a huge upside as marketing is time consuming and expensive)
storefront management and relations (many publishers have connections with people who control digital storefronts so they get special treatment)
resources for developers (some publishers serve as resources for less experienced developers if they need additional help)
community management (this kind of falls under marketing, but some publishers have staff that manage outreach and community platforms)
I’m not an expert on this so anyone who knows more please expand on this or correct me if I’m wrong. This is what I know as someone who has looked into publishers for my own games but ultimately didn’t use one.
So true on the power of marketing. I really speak from experience on this too, because I released a game I spent three years of spare time on, tried really hard, but with no marketing budget and no idea what I was doing it barely got any eyes on it. Learned a lot from that experience.
“If you build it they will come” is largely bullshit from my experience. People will never try your stuff if they don’t know you exist.
Most devs are passionate about their work, but the point is that the company around them needs to give them enough time and flexibility to make something great. Diablo 4 didn’t have that, but BG3 did (I can’t speak to helldivers because I haven’t played it enough yet).
I don’t disagree with your take, but I also think it’s extremely naive to think that that bigger issue is as easy to tackle as the “symptoms” as you call them. You’re basically saying “don’t get mad that bad things are happening to you, all we need to do is completely rebuild a societal power structure against the will of those in power”. I admire your goals, but dismissing smaller scale issues because you’d like to focus solely on the biggest issue is at best naive, and at worst risks ignoring real people’s suffering for the sake of perfection.
I totally agree with you on this. I actually don’t hate AI in all forms, but right now it’s being used for a lot of crap and not very much good as far as I can see. I hope people will find ways to use it to help not hurt.
Sorry to hear it’s also getting worse over there. I live in the US, so you can imagine this stuff hits a little closer to home over here with how crap our consumer and worker protections laws are at this point. I’m rooting for you guys because you seem to have at least some sane people in power still!
This is true. I went through a long period of this exact pattern in my early 20s and while some positives came out of it, it also made me never feel good enough and like I always had to change things to be better. Nothing was ever enough and it was depressing and exhausting.
I only realized how toxic the pattern had become when I started going to therapy. The therapist pointed out that all of my appreciation towards myself was conditional. I only felt good if condition x/y/z was met, and there were always new conditions to make me feel not good enough anymore. He encouraged me not to remove all conditional appreciation, but to try and find an equal degree of unconditional appreciation and love towards myself that wasn’t based on others. Not easy to do, but it made a real impression on me and it changed my outlook, even if I don’t always succeed.
FromSoftware boss addresses gaming industry layoffs: 'As long as this company's my responsibility, I would not let that happen' (www.pcgamer.com)
Shadowheart from Baldur's Gate 3 was originally "more sassy" and had to be "heavily dialed down" after one of the devs said "I really don't like" the character (www.gamesradar.com)
Amazon's MMO New World Being Review Bombed Over Upcoming Relaunch (techraptor.net)
Thanks, Copilot (lemmy.world)
theverge.com/…/ai-electricity-energy-watts-genera…
Diablo 4 tried to repackage Diablo 2's grind for the modern era, but series overseer Rod Fergusson says the "consumptive nature of a live service" made it unfeasible (www.gamesradar.com)
It's almost the week-end, what are you guys going to play?
Let’s Skip The Dragon Age: The Veilguard Vs. Baldur’s Gate 3 Comparisons, Yeah? (kotaku.com)
*Dragon Age: The Veilguard *is going to be divisive. It already is. When you’ve spent ten years waiting for something with an idea of what it would be in your head, if it’s not that thing, you’re bound to be disappointed. But ultimately, *The Veilguard *is not trying to accomplish the same things *Baldur’s Gate 3 *did....
Hidden by default (lemmy.world)
Washington State Bans Single-Use Foam That Breaks up and Pollutes Waterways for Orcas and Salmon (www.goodnewsnetwork.org)
there is always one (lemy.lol)
Guild Wars 2: Janthir Wilds - Expansion Announcement (www.youtube.com)
Riven | Official Launch Trailer | Available June 25th (youtu.be)
Tomba! [classic PSX exclusive] Special Edition [TBA on Steam] (store.steampowered.com)
Embracer Boss Mulls Increasing the Price of Video Games Beyond $70 (www.ign.com)
Tomba creator Tokuro Fujiwara discusses the colorful side-scroller’s PlayStation heritage (blog.playstation.com)
Happy Father's Day. (lemmy.world)
The Indie Chat & Recommendation Thread (cdn.imgchest.com)
“Inspired” by the Square-Enix putting their foot in their mouth thread, I thought it’d be interesting to make a little thread about indie games. People always talk about wanting to try different, cheaper titles, but with how hard it is to get good gaming news and the state of advertisement/marketing, word of mouth tends to...
The RPG that inspired Final Fantasy, Dragon Quest, and Demon’s Souls is now more playable than ever (www.polygon.com)
Microsoft's AI will be inside Minecraft, and other Xbox, PC games: new Copilot features will search your inventories, offer tips and guides (www.windowscentral.com)
PC gaming getting worse every year (www.xda-developers.com)
deleted_by_author
With Borderlands 4 Waiting in the Wings, New Gearbox Owner Take-Two Plans to Pursue ‘Growth Opportunities’ (www.ign.com)
Video Game Execs Are Ruining Video Games ["introduction of layoffs to boost (company) share prices"] (jacobin.com)
Helldivers 2 Community Manager Seemingly Gone After PlayStation Login Meltdown (kotaku.com)
No jail time for Hamilton police officer who sexually assaulted woman he was mentoring, judge rules (www.cbc.ca)
A former Hamilton police officer will not go to jail for sexually assaulting the woman he was mentoring as she pursued her own career in policing....
Recommendations for Pacific Northwest Themed Games?
Thinking about games such as the newly Pacific Drive.
"PSN isn't supported in my country. What do I do?" Arrowhead CEO: "I don't know" (lemmy.world)
Why do people hear their names being called in the woods? (www.livescience.com)
Deliver Us Mars dev lays off entire team due to lack of publishing options, but vows to rebuild the studio (www.eurogamer.net)
The wild successes of Helldivers 2 and Baldur's Gate 3 send a clear message: Let devs cook (www.pcgamer.com)
Ah, Yes! AI Will Surely Save Us All! (lemmy.world)
"We never really thought anyone was going to make a Playdate game" (www.gamesindustry.biz)
ESA says members won’t support any plan for libraries to preserve games online (www.gamedeveloper.com)
It helps to set your preferred age range from 18-120 for full coverage (files.catbox.moe)
World of Warcraft boss says Microsoft is happy to 'let Blizzard be Blizzard,' but I'm not sure that's entirely true (www.pcgamer.com)
Back 4 Blood suddenly has thousands more players on Steam and good ratings (www.pcgamesn.com)
Long time (sh.itjust.works)
Let's discuss: Ori (beehaw.org)
The format of these posts is simple: let’s discuss a specific game or series!...