Nobody can tell me that the Xcom probabilities aren’ riged. The amount of times I have died because someone messed up hitting something right infront of them is way to high
The big question is how many times to press it. Once at least is a given. It does specify the death as gruesome, so I don’t really want the death, but I’d also like enough money to not have to worry again until a non gruesome death.
Like, if it was painless death, I’d probably say something like 20 or 30 times, but with a gruesome one…maybe 5 max, or perhaps even less. Still, one or two pushes is a given.
It can be both gruesome and painless. Something where you wouldn’t even know what happened, but the person unlucky enough to clean up would be scarred for life.
It’s also a gamble because you might get a painless one but also could get one that is insanely painful. Those odds aren’t clearly defined and quantified like the button’s odds.
I’d absolutely press it once, because if I’m unlucky enough to hit a 1% on the first press, I think I’d rather just be dead anyway. That kinda bad luck will kill you in some other way.
If it was “die instantly,” then I would definitely press it. However, it says “die a gruesome death,” which kinda scares me, so I’m not sure if I would…
Considering real life, it’s a pretty good deal. Real jobs have a way-higher guresome death chance to 1 million dollar ratio, and most of the time you just end up in a dead-end job.
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