In this entire article, not even a single attempt to quantity the number of complaints.
This sounds to me like an extremely small minority. It appears as though Fallout 4 has sold over 25 million copies, and there’s… Maybe a couple dozen people on the Internet complaining?
The only reason they are going to New Vegas for season 2, is to lay down a whole bunch of Bethesda-fied revisionist history about the whole Nevada area.
They would want to torch the playing field, and make creating a New Vegas 2 that is worth a damn impossible, in anticipation of the possibility Microsoft might put Obsidian on Fallout too, after Outer Worlds 2.
After the studio closures Microsoft just did? Todd is probably, and absolutely justifiably, scared shitless with Obsidian and MGM Amazon’s ‘friendly’ competition.
Don’t you know Bethesda? They won’t even fix bugs that are thoroughly documented by the community and take 5 minutes to fix. They’re not going to fix a game that is missing entire features.
Starfield can’t be fixed. The game’s issues are rooted in its core - procedurally generated maps, zero-consequence writing, forgettable gunplay. They could fix stuff like base building, giving it an actual purpose, for example. But in order to make exploration and role playing interesting/fun they’d have to effective make a whole new game.
I’m still optimistic. No Man’s Sky, Cyberpunk, and Fallout 76 took their heaping trash and glued things until it became fun. And Starfield has a lot of really good working pieces that can be salvaged.
But you might also be right. I can’t imagine Bethesda fixing quests or narrative elements.
Cyberpunk had a good story and characters, and basis for a game it just was rushed lut the door unfinished. They actually care about making No Man’s Sky better and delivering on their initial promise, then surpassing it when they initially failed and let everyone down. Bethesda doesn’t care. They just want money. They aren’t going to even consider making starfield a good game unless They add an atom shop first and stuff to spend the money on
I’m far from an expert with mod development, but this seems like the best way out of the mess they’ve put themselves in. I think modders would come in droves if they made it really easy
Todd Howard: we hear you fans, we are currently working on updates for Morrowind, Starfield and Elder Scrolls Online which will break add-on/mod support and ruin the frame rate for those games instead of just FO4!
Are you familiar with Tamriel Rebuilt? The team has been adding content to the mainland of Morrowind for 20 years. They’re technically not finished, but there’s plenty to do.
They can. The issue is it’d eventually split the community. Mods that no longer have support will be lost, and the ones that do will either decide it isn’t worth updating each time or have to put up two versions. It also creates needless new work for people, especially the F4SE devs.
Aside from some still holding to LE. There are the 1.5.97 SE users and the 1.6+ AE users. And there have been at least one or two more updates in the 1.6 line that also caused more issues and require their own dedicated builds of various mods.
It’s not that they can’t, it’s that people are getting blindsided by updates to a game which supposedly hasn’t received updates for over half a decade, and downgrading on Steam is a surprisingly huge PITA. The Midnight Ride recommends patching, fwiw.
No, fortunately enough. A FO5 written by Obsidian could be released as a bug-free superset of FO4, but includes the whole USA and the moddinglinked people would still be trying to mod FO4.
Because the game is old and hasn’t been worked on in years. They’re no reason to even think about turning off updates for it unless you happen to know the random years later update is coming.
But I learned the hard way awhile ago with Xcom 2. They “update” that all the time, but don’t do anything to the game, is just the shitty launcher they keep updating every month.
In my particular case, I just didn’t know it was enabled (my modding guide mentioned a way to stop it, but I guess I did it incorrectly). The game hadn’t received updates in half a decade, and I don’t really use Steam for anything else. Apparently, I wasn’t the only one in that boat.
Most tutorials I can find involve enabling the steam cli, then using steamdb to look up the “depots” of previous versions and downloading the old update in chunks, then unpacking and copying the old game files to your install location. Not exactly convenient.
Well the updates to Skyrim, Fallout and lack of modding tools for Starfield seems to indicate that it is now a reality. I seriously cannot fathom why they would sabotage themselves like that. It’s absolutely obvious since at least Oblivion that mods are lifeline and reason for success of Bethesda rpg games yet here we are.
No, not really. After Starfield released mod scene EXPLODED capital letters, there were hundred new mods every day. However, without proper tools 95% of those mods are very simple reskins and modders got burned out and bored on this fast. Now we are 8 months after release with still no tools and that enthusiasm is largely gone. Part of it will still be back, but the best moment to establish a vibrant mod community has passed.
But the point of Bethesda isn’t to sell their games. It’s to sell GamePass. Nobody has to play Fallout, they just have to want to play Fallout enough to buy GamePass.
I am so glad that Irongate is being much smarter with Valheim. You can opt into the beta and also choose older versions of the game to downgrade to, all within Steam. Very helpful for an early-access game with tons of mods and sporadic updates.
I don’t understand why people put up with this with a freaking game. I will never pay money to companies that do this stuff. There are literally tens of thousands of games available right now that are perfectly enjoyable.
I get that. For me modding is part of that experience and maybe it’s Stockholm syndrome but Skyrim itself is kinda fun with mods just with how many there are
The most thriving mod communities are ones for games that have essentially been abandoned by their publisher. Bethesda is infamous for trying to integrate with its modding scene and personally I don’t care for it.
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