Imagine owing someone 30% of your income for the rest of your life because you had the audacity to modify people’s property that they owned with their consent. Nintendo will never see another red penny from me, entirely because of this case.
On the one hand, I don’t want to be on a bandwagon. Palworld is so much more than just pokemon with guns, but I’m not some die-hard fanboy. On the other hand,
Let’s not pretend Team Xecuter was in the CFW and modding scene for honest reasons. The only two things they did were sell a for-profit modchip that uses voltage glitching to enable arbitrary code executing during the pre-boot process, and sell their for-profit, tivoized operating system. Speaking of which, SxOS is a license-violating, reskinned, rebranded version of the GPLv2 open-source Atmosphère operating system, with piracy patches applied out of the box.
Nintendo sucks, but so does TX. Credit shouldn’t be given to those greedy fucks, but instead to the people who worked hard to break open the Switch solely for the sake of making homebrew possible: ReSwitched, SwitchBrew, and the Atmosphère maintainers.
That’s a lot of words that continue to not convince me that a 54 year old man with physical disabilities should be made to pay hundreds of dollars a month to a multi billion dollar corporation. I don’t care if he personally broke into Nintendo’s headquarters and stole games right out of their servers, it is fucked that this corporation can take 14 months of his life and 30% of the rest of his income forever. If he was a millionaire, maybe, but the guy is having trouble paying for physical therapy ffs.
Don’t get me wrong here. I don’t think Bowser deserves that level of punishment, either. Xecuter used him as a fall guy, and Nintendo royally screwed him by making an example out of him. There is a victim, but there are no heroes in this story.
All I ask is that TX is acknowledged for what they are: a group of money-hungry individuals that actively steal from and do nothing to contribute to the Switch homebrew community. Credit should be given to the people that actually deserve it, and not them.
Really glad the US government went out of their way to protect Nintendo’s right to profit off the work of their (likely US citizen) employees who probably don’t even work at the company anymore. And on the dime of the taxpayers! Feeling especially safe knowing this guy will have to struggle forever.
Actually since Nintendo is obviously japanese (brain jumped the gun), it’s even worse, protecting mostly foreign profits on taxpayer dime against a US citizen.
It’s gross to arbitrarily destroy an individual’s life to make an example of them when it’s the state’s failure to effectively stop the problem. They went overboard with their punishment, and nothing will change. A corporation was ‘harmed’ so they harmed an actual person.
I don’t think I’ve ever wanted a game to be truly and utterly great as much as I am actively praying for STALKER 2 to be an absolute year-defining masterpiece.
I found this random indie steam game that had a PDF for a video Game manual, something that looked really time consuming to make. But the game had like 20 steam reviews and wasn’t rated very well.
Back in the 8bit home micro days, we used to read the manuals all the time. Mainly because the games took so long to load from cassette.
I distinctly remember the Microprose manuals for their simulation games when I had a 16bit computer, I felt like I could master the real vehicle after looking through those.
I think Ultime IV also came with a prequel novelization of the original trilogy, or at least a decently detailed summary. PC games used to be packed it seems.
I miss gaming manuals. Yeah a lot of them were just sets of instructions and pretty forgettable, but every so often there was one that stuck out because someone had put the extra effort into it. Like the original Jak and Daxter game manual that had a map that detailed the entire route you took through the game. Or the Zelda Gameboy manuals that had these great illustrations every other page. Now the only reading materials games come with is the TOS and the Privacy Policy. Still, it's nice to see some games using them again, even if they are very niche. I really like the idea of a game that requires a physical manual in order to play it, almost as part of the gameplay. Like the article says it would be a very niche thing, but it would be a great experience.
Tunic uses the idea of a video game manual in such a wonderful way. Its not just a “hey this is what the buttons are, the interface is and a couple of character bios” kind of manual. The devs have made it a core part of the games experience as it guides you through literally the whole game and its secrets without even telling you that’s what it’s doing.
If you’ve not played it you need to experience it for yourself, it’s brilliant.
It’s pretty much the only game where saying how to play, beyond basic movement and attacking, is spoilers because of how they implemented it. Definitely worth the play
Whenever one of these stories come up, there’s always a lot of discussion about whether these suits are reasonable or fair or whether it’s really legally the companies’ fault and so on. If that’s your inclination, I propose that you consider it from the other side: Big companies use every tool in their arsenal to get what they want, regardless of whether it’s right or fair or good. If we want to take them on, we have to do the same. We call it a justice system, but in reality it’s just a fight over who gets to wield the state’s monopoly of violence to coerce other people into doing what they want, and any notions of justice or fairness are window dressing. That’s how power actually works. It doesn’t care about good faith vs bad faith arguments, and we can’t limit ourselves to only using our institutions within their veneer of rule of law when taking on powerful, exclusively self-interested, and completely antisocial institutions with no such scruples.
The thing about social media companies is we all have one important power. Just uninstall the app. I agree they suck in so many ways.
Kids though… There are a few things that make me glad I do not have any. Cell phones and social media. They just seem problematic. Not sure anyone under the age of 16 should have either or be on an unfiltered net connection.
Really no one that does not know the standard net rule of block and move on and never share PII should be on the net. I would hope that a 16 year old would know that but maybe not.
Good! We need to hold these companies accountable. Around the mid 2010s they realized that it’s more profitable to have addicts instead of users. Casinos, bars, and cigarette sellers are forbidden from selling to children. These addictive platforms should be subject to similar limitations
We’ve had the same issue in France. During the pandemic health professionals were hailed as heroes, deservedly so. But once it was over, they started asking for better conditions, and more money towards public health infrastructure. They got shut down and belittled pretty quickly.
theguardian.com
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