Lets_Eat_Grandma,

yay billion dollar lawyer paycheck

hark,
@hark@lemmy.world avatar

I won’t say no to cheaper games. The 30% cut was settled upon in the days where physical copies were the norm and Steam was still under heavy development. Given how established Steam and digital distribution in general is, it’s not really fair to developers to dedicate almost a third of the price of the game to a hosting platform. Yes, exposure is important, but that’s a service provided passively due to the fact of being the largest platform. Reducing Steam’s cut hurts no one except maybe Gabe’s ability to buy another yacht (and even then, not likely). Even if customers don’t see lower prices if Steam were to reduce their cut, it’d be great to see the actual developers getting more money from the games they put all the effort into making.

bitfucker,

They being the largest platform because the consumer wanted their service, not out of obligation. Epic provides cheaper cut for the developer and is steadily building up their library. But why don’t users flock there? Heck, they even have some actual exclusive titles there. EA and Ubisoft too got their own store, and they too got a few exclusive title. So why does steam is still being chosen? Maybe there is other value provided besides hosting, like, idk, remote play? Controller remap? Family sharing? Opening linux gaming market? Social feature? Forum? Modding?

hark,
@hark@lemmy.world avatar

Momentum. Steam was among the first on the scene and provided the best experience. Thankfully Steam has kept the momentum going instead of enshittification (thanks to being a privately held company), but almost a third of the price of the game is still ridiculous if you consider the effort that goes into making a game vs maintaining a mature platform.

Kedly,

Its not momentum, its that the competition is garbage

bitfucker,

I mean, did the competitor even make an announcement to have at least feature parity with steam? Last time I heard, GOG doesn’t have regional pricing, Epic is not supporting linux just because, and EA/Ubisoft is just a glorified ad

asexualchangeling,

I won’t say no to cheaper games.

Ahh yes prices will magically lower to match what publishers were already making, because companies famously are never greedy

hark,
@hark@lemmy.world avatar

The end of my post is where I address this. Publishers have the option to use their bigger cut to reduce prices, but even if they don’t, money is moving closer to the people actually making the games possible instead of a platform provider. There are also a lot of indie developers. It’s not just all greedy publishers.

Rayspekt,

Somehow production costs increased exactly as much as valve’s cut got reduced. Crazy, ain’t it?

bitfucker,

I’ll reiterate here that I think it would be funny to see steam actually lowering their cut to 20-10% or something and the mass migrations of developers from other competing stores to steam, and finally making the other store even more insignificant. That’s what they want isn’t it? And even more funny when after the changes are applied there is no difference in price because after all, publishers get more money for free, why should they lower their profit? If anything, when the policy is reversed/back to when it was, we will only see an increase in game price lol.

echodot,

The thing is when people put games on Steam they account for the fee that they take. So in a sort of way the lawsuit is right, Valve are effectively causing players to get overcharged for games.

But if I put the same game on both Steam and GoG And make the gog one 20% cheaper, I still get more sales on the Steam page. If I only have it on GOG people actually complain even when you point out that it’s cheaper that way.

So Valve are causing players to get overcharged but players are forcing publishers to put their games on Steam. So players are causing players to get overcharged, so what can you do?

bitfucker,

Alright, I don’t have the data nor time to research it now. But just try to check the pricing on EGS when a game was exclusive there AND after the exclusive deals run out AND the game is then sold on steam. Did the price increase? Or if that feels flawed (which I get it, maybe the dev has no intensive to change the price), try to get the average cost of those exclusive AAA games from other stores and compare it with average AAA games on steam. See how different it is.

Kecessa, (edited )

In 2022 the median household income in the USA was $74 580, that means 50% of households had less than $74 580 in income.

A person that has at least a billion in wealth (like Gabe Newell) owns at least the equivalent of 13 409 times the median income.

I would love to illustrate it by copy pasting $74580 13409 times, but it creates a comment too long Lemmy.

If we go by net worth instead?

www.fool.com/…/average-net-worth-americans/

5190 US medians, 25 615 US medians for people under 35 (the crowd on this platform).

No one deserves that kind of wealth and anything that’s done to prevent it is a good thing.

jorp,

Your point is valid but this kind of lawsuit isn’t really the way to go about the change you’re describing

Kecessa,

Suing them because they’re making too much profit isn’t the way to go to make it so they’re prevented from making too much profit in the future…

Eh…

Ok

jorp,

yes you’re right this is a lawsuit about too much profit and it will directly set a precedent where companies aren’t allowed to have too much profit.

Pretty smart, as a leftist maybe I’ll sue every corporation for being privately owned, this is a whole new avenue for systemic change. You opened my eyes

Aux,

Wealth is not money.

Kecessa,

That’s why I included both numbers, but if you know how to deal with your finances, at some point wealth is pretty much the same as money.

Aux,

You have confused the two numbers. Again, what is NOT money.

Kecessa, (edited )

Check my comment

I talk about wealth then I talk about income, compare both, then I compare wealth to net worth (which is how you measure wealth)

If you have enough wealth, it’s used to get money as your wealth is used as collateral, you don’t need to be rich to do that, you just need to own stuff that is paid for. I know people who only own a house that isn’t worth a fortune, the got a mortgage on it when the rates were down to 1% to invest it at a higher interest rate, their not rich, they just have wealth that can be used as collateral to get money.

MehBlah,

I saw some stats the other day that if you remove the top 1000 incomes in the united states the average drops to around 35k. So that average of 75k is bullshit.

lYlantis,

Median != Average.

BluesF,

The median is an average. But it isn’t the mean, which is presumably what the other comment was using.

Mr_Dr_Oink,

What a load of rubbish.

BigTrout75,

How can this be? All the games I buy on Steam are cheaper than on other platforms. Where are these cheaper games?

Simulation6,

I think that is the main point of the lawsuit, if developers sell their game on Steam they can’t sell it cheaper somewhere else. If Value gets 30% the developer has to raise the price a bit to compensate and they have to raise it everywhere. Outside of sales I don’t think most games that are not on Steam are much cheaper elsewhere, so not sure how this plays out.

samus12345,
@samus12345@lemmy.world avatar

So don’t sell the game on Steam? Either the huge boost in visibility is worth a 30% cut or it’s not.

masterspace,

If you have a point to make about why Valves is not abusing it’s monopoly position make it. Otherwise no one wants to hear your dumb ‘but the free market is always right’ statement.

trafficnab,

As far as I know, this only applies to Steam keys: developers are allowed to generate Steam keys for free to sell on their website (Valve does not get 30% of these sales either) with the restriction being they cannot be cheaper than the price on Steam

I don’t think there’s ever actually been any proof that Valve disallows selling games for cheaper elsewhere as long as you’re not selling those freely generated Steam keys

masterspace,

Proof? What would proof look like?

Do you expect companies to just leak contracts they signed while under NDA?

ByteJunk,
@ByteJunk@lemmy.world avatar

Not the companies. But some anonymous whistleblower? Sure

masterspace,

Like the anonymous whistleblower who went to a lawyer and triggered this lawsuit?

trafficnab,

This suit seems to just be vaguely, “30% is too high”, along with requiring that DLC for a game bought on Steam also be bought on Steam, it was the Wolfire case back in 2021 that alleged they’re not allowed to sell their game for cheaper on other platforms

masterspace,

According to Shotbolt, the developer and digital distribution company is “shutting out” all competition in the PC gaming market as it “forces” game publishers to sign off on price parity obligations - supposedly preventing them from going on to offer lower prices on other platforms.

trafficnab,

This is true and public knowledge though as I said (details seen here in the “Steam Key Rules and Guidelines” section), if anything Valve is giving devs a lot of leeway by allowing them to do that at all, not only are they giving up their 30% cut but are also then distributing and committing to updating those copies of the game for free

masterspace,

The allegation says nothing about steam keys. The lawsuit is alleging that they are contractually prevented from selling the game cheaper elsewhere.

Donut,

That’s exactly what they’re trying to say. It could have been cheaper if Valve didn’t have pricing clauses that doesn’t allow developers to price things cheaper elsewhere.

PM_Your_Nudes_Please, (edited )

Which is deceptive, at best. Steam doesn’t have pricing clauses for developers’ games. The devs are free to sell their games anywhere they want, at whatever prices they want. But Steam does have pricing clauses for Steam keys. Basically, what allows you to register a game to your Steam account.

You can sell your game for whatever price you want, as long as it’s not the Steam version of the game. They don’t want you giving away Steam keys for cheaper than you can often buy them on Steam. And this makes sense; Steam has a vested interest in protecting their own game keys, and encouraging players to shop on a storefront that they know is reputable; Lots of steam key resellers are notoriously shady, for instance.

Basically, the dev can go sell it cheaper on GoG, or Epic, or their own storefront if they want. As long as they’re not selling Steam keys, they’re fine. But players like having games registered to their Steam accounts, because it puts everything in one place. So devs may feel shoehorned into selling Steam keys (which would invoke that pricing clause) instead of selling a separate version that isn’t registered to Steam. But that doesn’t mean Steam is preventing publishers from selling elsewhere, or controlling the prices on those third party sites. It just means Steam has market pull, and publishers know the game will sell better if it’s offered as a Steam key.

Donut,

Yep, I was only summarizing their angle. Here are the specifics for anyone who wants to read the source documentation: partner.steamgames.com/doc/features/keys#3

The only thing that doesn’t sit right with me is developers stating Steam threatened to delist the game when they expressed wanting to sell elsewhere. I haven’t seen any proof except just the statements, but it would be weird for a developer to lie about that stuff. If anyone has any more sources on that, it would be appreciated

jalkasieni,

Given that said game is also for sale on the Humble Store, I find those statements dubious at best.

Kekin,
@Kekin@lemy.lol avatar

The one example I can think of is the Remnant games, at least on for Remnant 2 on release it was cheaper on Epic Store than on Steam, by like 10 USD if I recall correctly

cheddar,
@cheddar@programming.dev avatar

My favorite recent example:

…steampowered.com/…/Banishers_Ghosts_of_New_Eden/ (50 EUR)

playstation.com/…/banishers-ghosts-of-new-eden/ (60 EUR)

PS5 game on sale did cost 2 EUR less than the regular price on Steam. I don’t think Steam overcharges me. It’s not like the game is cheaper somewhere else on PC either: …epicgames.com/…/banishers-ghosts-of-new-eden-f9e… (50 EUR)

crossmr,

Console prices aren't really relevant to Steam. Consoles always tend to run higher.

cheddar,
@cheddar@programming.dev avatar

Yes, but they sue Steam that has competitors selling games for the same price instead of literal monopolies. Even Apple was forced to open up to other app stores.

Kolanaki,
@Kolanaki@yiffit.net avatar

Why is the 30% publishing cut of dev sales thing even part of a CLA of players? It literally doesn’t affect them.

magi,

deleted_by_author

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  • Kolanaki,
    @Kolanaki@yiffit.net avatar

    If games on Steam were 30% more expensive than anywhere else, you (and the lawsuit’s plaintiffs) might have had a point.

    magi, (edited )

    deleted_by_author

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  • stardust,

    Steam also enforce a strict key price parity.

    Do they?

    isthereanydeal.com/game/helldivers-2/info/

    if you think a 30% cut doesn’t reflect on the cost a player is paying, you’re out of your mind. This is business 101.

    Isn’t business 101 charging as much as possible and not passing on savings to customers, and trying to capture as much high paying consumers as possible before being forced to start capturing price sensitive consumers with discounts?

    Price of games that didn’t release on Steam seem to reflect that. Even games released by platform owners like Sony or Nintendo first party exclusives and the beloved Blizzard. Isn’t that pricing strategy business 101 as opposed to this belief that savings pass onto consumers? Lowering price right away doesn’t seem like good price maximizing strategy when goal would be to increase retail price consumers are willing to pay over time.

    Kayana,

    As far as I know, they do - for Steam keys. If you’re selling your game through other stores, not just a Steam key, there aren’t any demands placed upon you. The OC might’ve been talking about that.

    stardust,

    Those are steam keys.

    I’ve bought most of games through other sites because the games would be discounted lower and sooner than Steam. So it’s more personal experience than theory in my case.

    Humble bundles on the even more extreme end of like 8 games sometimes being cheaper than a single title has ever been discounted.

    Kayana,

    Huh, interesting… You know, I’ve never really wondered about Humble Bundle specifically, but you’re right, they seem to be selling your run-of-the-mill Steam keys, or at least you can activate them effortlessly in Steam. Maybe it’s a case of Steam themselves handing out keys (instead of the publishers) to increase user retention? I honestly don’t know, this is all just speculation.

    I actually didn’t click on your link at first, because I assumed it would just show other stores where you could purchase the whole game instead of a key, so I’m sorry that you had to clarify that.

    stardust,

    Isthereanydeals is a great resource. I always make sure to look up a game there before buying to check what the lowest price it was ever sold was.

    That link was for helldivers 2 which is only available on steam on pc. From what I understand the keys are actually provided by the devs/publishers and steam doesn’t get a cut of key sales.

    ashok36,

    Yes. You understand how pricing works. The stores charge what the market will bear. That’s why games had been stuck at $60 since the 360/PS3 era.

    Nibodhika,

    Steam also enforce a strict key price parity.

    No it doesn’t. The price parity thing is only if you are selling the game on Steam platform, i.e. selling a steam key, it’s essentially a way to allow publishers to sell the game on their own website, without paying the 30% to steam, but don’t allow them to undercut steam entirely while still taking advantage of their platform.

    Games on GoG, itch, Epic store, etc, can have any price they want, as long as they don’t give away a steam key valve doesn’t care what price you sell your game elsewhere.

    This is one of the most annoying fake news out there, Valve are going above and beyond what any other store is doing, and they get bad rep from people who have never read their policy, published a game there, or talked to anyone who has.

    crossmr,

    They do prevent you from linking to your own store within your Steam game though. Even though they don't provide a complete solution for things like microtransactions and DLC.

    How it works on Steam:

    1. User makes an in-app purchase using the steam wallet integration
    2. Steam processes the payment taking 30% and gives you a reference number for that transaction
    3. You query that transaction every time the player logs in to see if they've refunded it or not. That transaction doesn't actually contain any information about what they bought though.
    4. You then maintain a separate purchasing server whose whole job it is is to keep a record of what the player purchased in reference to that transaction number.

    For that Valve wants 30% of in-app/DLC purchases. At that point it's stripe and nothing more. Unlike standalone DLC Or expansions, these unlock purchases don't come with serving any additional content in the form of downloads.

    If you make your own service to handle these transactions (with only a 3-4% transaction rate) Valve will prevent you from linking to it, or mentioning it anywhere on your page, forums or within the game itself. You need to direct players elsewhere and then mention it. Even for cross-platform games where having Steam maintain a transaction list for a portion of the users is just a needless additional layer.

    Nibodhika,

    I know how Valve’s publisher API works, others are similar in case you didn’t know. But that is only true for games that need online validation of some sort, DLCs for offline games don’t need to implement this.

    Valve is hosting the game, providing the storefront and bringing in a lot of customers. If you didn’t think those 30% were worth it you would not have put your game on steam.

    Plus all of this is irrelevant to the point that Valve doesn’t enforce price parity.

    crossmr,

    For the base game, which I think 30% is still more, I think it certainly makes sense.
    Because they're providing a complete solution.

    For in-app purchases or unlock purchases, whether or not the purchase is in-app, the solution isn't complete, and not worth the 30% they charge on those transactions. It would be trivial for every transaction to have a custom field where you could store an array of what was purchased in in that purchase and have it returned when the transaction was checked. Boom, complete solution. Specifically for in-app purchases if they wanted to take 5% since all they're doing is the job of Stripe and nothing more, then I'd consider that fair.

    Carighan,
    @Carighan@lemmy.world avatar

    Certainly not the players, given current costs - where Steam is virtually always cheaper than elsewhere.

    Copernican,

    How is Lemmy so anti corporate, but bends over backwards to defend steam as an immaculate corporation. I love steam, and 90% of my game purchases or from their store. 5% are from stores that let me redeem steam keys.

    I think their market position should have some scrutiny.

    catloaf,

    Lemmy is not a monolith.

    Copernican,

    Obviously. I’m Lemmy and against that. But there are dominant pov’s on Lemmy that saturate threads and are reflected in up votes and down votes

    Fubarberry,
    @Fubarberry@sopuli.xyz avatar

    A few reasons:

    • I feel like any other major company with Steam’s marketshare would be far less consumer friendly than steam.
    • Steam funnels a lot of money into Linux, and Linux is very popular on Lemmy. If you use Linux, you are benefiting from Steam’s success.
    • Steam is just nice to use, and has good deals. It’s nice to have my games in one place, and I don’t know if any other storefront with as many nice user benefiting features as steam.
    Copernican,

    I agree with all these things. But I dont understand the hail corporate mentality of being upset or knee jerk defending steam. I’m curious to see where the suit goes and evaluate if I should consider joining a class action suit as I learn more.

    vaultdweller013,

    I think theres also the secondary unstated factor some of us have, that being that Steam is working as a solid buffer against more malignant groups. The fact that Steam is for a lack of a better term incorruptible is frankly very useful, especially with groups like the Saudis and China investing a lot of money and influence into gaming recently. Better a flawed but ultimately decent corporation than whatever the fuck the Saudis or China would replace it with.

    Kedly,

    Its more we’re defending against Steams competition and dont want to see them gain any ground (Except itch and GoG, they’re cool)

    the_toast_is_gone,

    They’re not immaculate. They used to outright deny people the right to refund their games, but they turned that around after a massive lawsuit from a government agency. Good change! I support that. But they’re not behaving in an anti-competitive manner. What, are they supposed to intentionally make themselves worse in the hopes that other stores pop up? That’s not how any of this works.

    SuperIce,

    Mainly because Steam actually provides a really good quality service. Most corporations over time charge more while getting worse on quality. People can sell their games for cheaper on Epic which only has a 12% fee, but Epic’s service is much worse.

    furikuri,

    Yup. If Steam wasn’t around I’d have the joy of choosing between Epic, Origin, GOG (actually not bad but no official Linux client can be annoying), or GFWL (which would probably still be around in this situation)

    Kedly,

    We’ll let their position have some scrutiny when the PC marketplace has some actual decent competition, I’d rather not shoot the PC gaming sphere in the foot just because Lemmy hates corporations.

    Delonix,

    Sue Meta or Google instead geez

    Rayspekt,

    Tim Sweeney, is this you?

    ColeSloth,

    “Charges 30% fee” “That’s too high! You’re ripping us off”

    “Charges 10% fee” “That’s too low! No other platforms could hope to compete against you with that!”

    This is nothing but people bitching about nothing for the price gouging. I will give merit to the anti competitive nature if game makers aren’t allowed to have their games listed for less at other stores. As far as add on game packages locking you in goes…that might be a technical minefield to ensure compatibility.

    Shard,

    Conspiracy theory here…

    Maybe this is an initiative by competing platforms? Epic? Ubisoft?

    Stir some shit, hope to get valve in legal issues so that they’re legally forced to become less competitive and therefore creating a chance for these other platforms?

    Carighan,
    @Carighan@lemmy.world avatar

    Of course it is.

    All those large online action/claim sites are commercial in underlying nature. When you saw all the small farmers protest in Germany it was primarily driven as an action by about 5 large farming conglomerates because they are the ones getting ~85% of the grant money that was being cut. The whole point of the cut was to not funnel money that was supposed to go to small farmers to large megacorps after all. Who in turn instrumentalized the small farmers to protest it.

    Probably what’s going on here, too. You can bet somewhere deep deep down, this is something Tim Sweeney cooked up.

    fmstrat,

    This of course. Any reduction in fee would not go the people. Studios would raise their prices.

    Nibodhika,

    Yes, if Valve limited the price games could have in other stores that would be anti-competitive, but that’s not the case. Their price parity clause is just for selling steam keys.

    ColeSloth,

    Then the entire lawsuit hope is pretty much bs.

    JustEnoughDucks,
    @JustEnoughDucks@feddit.nl avatar

    This lawsuit being funded by a Epic Games shell company would not be surprising in the least. They have done so much and stooped so low to try to not have to actually do work and create a good platform.

    Franconian_Nomad,

    Smells like a smear campaign. Some idiots try to get some fake-ass grass roots movement going.

    Bold move, let‘s see how it plays out for them.

    Dadifer,

    I actually was sort of on board after I read the article. Why should a publisher be penalized if they offer a lower price on a different platform?

    stardust,

    Do they? Haven’t felt like that s the case as a long time user of /r/gamedeals and isthereanydeals which is all focused on game sales.

    SuperIce,

    They don’t really though. They’re talking about selling steam keys in a different platform, not selling the game on a different platform (like Epic Games for instance). You can sell the game for cheaper on Epic or GOG if you want to.

    Aielman15,
    @Aielman15@lemmy.world avatar

    When new video game stores were opening that charged much lower commissions than Valve, I decided that I would provide my game “Overgrowth” at a lower price to take advantage of the lower commission rates. I intended to write a blog post about the results. But when I asked Valve about this plan, they replied that they would remove Overgrowth from Steam if I allowed it to be sold at a lower price anywhere, even from my own website without Steam keys and without Steam’s DRM.

    From the source cited by the article.

    Nibodhika,

    They don’t. The thing most people who have never published a game on steam don’t know is that valve gives you infinite steam keys (for free) that you can give or sell as you wish. This is to allow studios/publishers to give keys to whoever they want, and also allows them to sell those keys on their own or third-party websites. This is a HUGE deal, Valve is letting studios/publishers sell games on a separate site without charging anything while hosting the game themselves. The only condition to those keys is that they can’t be sold cheaper than on Steam.

    That’s a completely different thing from what you’re claiming. This means that games can be cheaper on GoG, Epic, etc as long as they don’t give you a steam key together (which they could, for free).

    RightHandOfIkaros,

    This lawsuit build on a false premise. Steam doesnt have a price parity clause for other stores. What this lawsuit alleges applies to Steam keys that the developer generates through Steam. If the developer lists those keys for sale at a price lower than what the game is listed for on Steam, then the price of the Steam Store purchase price must match it, so that people visiting the store page on Steam get the same discount. It doesn’t matter if you list your game on GOG and discount it there.

    Its literally helping players.

    haui_lemmy,

    Just for clarity: how would it do a disservice to players if a dev can sell their steam keys for any price, no matter which platform?

    RandomException,

    Steam is a service that costs money to keep running - lot’s of money actually in their scale. When you sell a Steam key outside of Steam, they don’t get their cut which goes toward running costs and whatnot. It doesn’t of course matter if it’s just some random few keys but if almost all devs started to do that, it could cause some serious funding problems to Valve. That could then lead to reduced service levels of Steam and that would hurt their customers - the players - the most.

    So while it’s not a big problem currently, it could be if it wasn’t prevented properly in contractual level. People who think that is an unfair clause don’t probably understand what it actually takes to run a service like Steam or they are straight competitors trying to run them out of business in any way imaginable.

    E: And actually if Steam still allows selling the Steam keys in external services but only requires the price to match the price in Steam, it’s already a quite charitable policy. I guess they count on not too many people buying the key externally for the same price than in Steam store.

    OrgunDonor,
    @OrgunDonor@lemmy.world avatar

    Just think about how this works.

    Steam currently allows you to generate keys and sell them for free, only stipulating that they must be sold for the same price as on steam.

    Let’s say they are told that stipulation can’t be enforced.

    Valve, will probably go with 1 of 2 options.

    1 - you can no longer generate keys. So all the great key sites(GMG, Fanatical and so on) no longer exist, because no steam keys.

    2 - Valve charge an upfront fee for keys generated. Now smaller pmdevs and publishers can no longer supply keys to sites, because they can’t afford the upfront costs.

    What incentive does valve have to continue offering this free service? If it can be exploited for the detriment of steam, they will stop providing it.

    haui_lemmy,

    Let me try and understand this by altering the product.

    Valve now produces cars and the devs are people who make these cars inside factories. Same as is currently the case, these employees get cars cheaper and are asked to not undercut the seller by holding onto the cars for a certain amount of time before selling them used.

    It does make sense for me to view it that way. One could argue that the couple cars that get sold by employees doesnt do anything to hurt the brand and that pressuring them to keep the price high manipulates the market.

    Also, doesnt the work of steam accumulate to hosting mirrors of a game and hosting a large website they get billions in revenue for?

    OrgunDonor,
    @OrgunDonor@lemmy.world avatar

    This analogy is so bad, it is not even close to what is happening.

    I will try and adapt to cars for you(I dont know why), but this is just really really bad.

    Say you have designed a car, you can produce them on a very small scale, but you have come to valve(they make cars now) to mass produce. They do so, for a 30% cut(that reduces the more they sell) for everything they sell from their direct sales at the price you have set. There is no material costs or labour costs, just that cut of the price you have set.

    Now valve have a sales page and are selling, and you decide that actually I would like more people to see the car, and so you consider selling it at other dealers. Valve says, sure, you can even have the cars for free from us(no 30% cut) and you can have basically an unlimited supply of free fully built cars to sell else where. We only ask that you sell the car at the same price you have set with us if you are selling a car we made.

    You want to go sell it new cheaper? You are more than welcome too, but you cant sell the car we produced.

    Such a bad analogy, but that is closer to what is actually happening.

    haui_lemmy,

    First of all, people sometimes use analogies that dont make sense to you. No need to be a dick about it. You could just make a better example.

    Staying with cars, I see my mistake. Valve is not producing the cars in this example, valve is doing the car sales for the (small) manufacturer. They dont provide any part of the car, only the exposure and surrounding community. Its not nothing but has zero to do with the product.

    What they are asking is „you can sell cars from our showroom, just dont sell them for cheaper than we do“. Which does make sense.

    stardust, (edited )

    Seems like that’d be hard to track with so many stores selling steam keys just looking at isthereanydeals.

    Weird thing is it is the publishers themselves that are able to set the price so they are choosing not to put the game on sale same as it is elsewhere. Probably to not devalue the price of their game like the Nintendo strategy when it comes to certain storefronts.

    furikuri,

    Probably operates closer to corporate software licensing deals, i.e. “we might not catch you but if we do it’s over”

    Coelacanth,
    @Coelacanth@feddit.nu avatar

    Can we not go after one of the few good guys in gaming? Please? If you want to hound someone Nintendo is right over there.

    MossyFeathers, (edited )

    No. It’s easier to go after the “good guys” than the bad guys because they’re easier to beat. They won’t use all kinds of slimy, underhanded tactics to fuck you over.

    Edit: I don’t approve of the lawsuit against valve, but that’s the way of the world. Scummy companies and people have many tools they can use to drag you down to their level.

    Kecessa,

    Oh fuck off with the good guy thing, it’s a private company trying to make money, there’s no good people when profit is the goal, there’s no good billionaires and Gaben is one.

    RandomException,

    Let’s replace “good guy” with “one of the few actually good services in gaming”, would you still disagree?

    Kecessa,

    No, they’re still overcharging us if they make enough profit that the boss could become a billionaire while the employees make more than the industry average.

    I don’t know what goes though people’s mind to get them to defend for profit private companies, they’re not there to be your friend, they’re there to get you to take the money you earned and spend it while gaslighting you into believing that you get your money’s worth.

    RandomException,

    I mean I get what you’re saying, but Valve is actually one of the few large tech companies that are providing an actually good service (Steam). People should be allowed to make money by providing value to their customers because that’s the motivation of building such services and products in the first place.

    The hatred should go towards the companies abusing their position and violating customers and then just cashing excessive amounts of money for a crap product/service that has no real competition. If Valve had started making their competitors lives harder, by generating lots of nonsense lawsuits for example, they should absolutely be blasted down to hell by everybody. As long as they are just earning lots of bucks by providing a service people want to use without restricting using other services and playing with healthy rules otherwise as well, it’s all fine and everyone working on the great service SHOULD earn more than average.

    Kecessa,

    Why do you think they’re able to make that much money? Not by using their position as the store where the majority of people buys games from?

    There’s no good guys when profits are the goal. They might provide good service, the only reason they’re doing so is because they see potential profit.

    There’s a major difference between making more than average and being a billionaire. You know what’s the difference between making 500k a year and making a billion a year? About a billion.

    RandomException,

    I mean Valve has a game store called Steam, but what’s the actual position they have? There are competing game stores - both digital and physical - and Valve isn’t trying to run their competition out of business with shady business tactics? Just by being good at something and therefore running a successful business shouldn’t be illegal or hated by itself - it’s the way the business is being conducted that actually matters. Gaben is free to have yacht or two as long as his company is being run with a healthy mindset, their employees are being paid a fair salary (which I guess is another discussion in it’s own who decides that) and they are not screwing their competition nor their customers up.

    Kecessa,

    Six yachts.

    They don’t need to actively run out their competition because they already have enough of the market that they’re the default option. Just like Microsoft doesn’t need to try and actively stop MacOS or Linux from existing.

    RandomException,

    I don’t care how many yachts Gaben owns, he’s free to do whatever he wishes as long as he provides me a great service that I’m willing to use money towards.

    And Microsoft did try really hard back in the day to make Linux go away. Luckily OSS community was already large enough that they were able to fight the legal cases and the whole thing didn’t dry up. Nowadays Microsoft endorses Linux because they decided they can squeeze value out of other people’s free work for themselves (and because pretty much the entire server industry runs on Linux anyways).

    Kecessa,

    Billionaire exist at the expense of people like you and me buddy.

    Nilz,

    Steam didn’t get to where it is because of market abuse but because of providing a good service, or at least a service that was better than anything else at the time by far. Valve are reaping the rewards now, but are also still providing an arguably better service than it’s competitors. It’s a bit odd that you want to punish a company just for being successful.

    Valve isn’t perfect and they’re profit driven, but they’re privately owned and the goals isn’t maximizing profit, which isn’t something you can say about most of their competitors.

    Kecessa,

    I’m all in for punishing all billionaires and you’re very naive if you think their goal isn’t too maximize profit. If it wasn’t there’s no reason why they would accumulate enough surplus for Gaben to own six yacht, they would instead reduce their 30% cut and pass the savings to everyone and we would have cheaper games.

    Nilz,

    Yes, the profit is excessive, but it’s because they have a good product where the competition has not really been putting in much effort and letting Valve get away with it for so long.

    Valve’s goal isn’t to maximize profit because they don’t have shareholders that demand it. If they really wanted to maximize profits then there’s a whole lot more to squeeze out of Steam and the games they made. And yes I agree Valve can lower their cut and still make bucket loads of money, but I highly doubt that if they did reduce their cut it would actually lead to cheaper games except for a maybe a few. Because just like Valve, the devs and publishers are profit driven and why would they turn down a potentially bigger profit?

    Kecessa,

    Yes, the profit is excessive

    You could have ended your message right there instead of getting on your knees and opening your mouth.

    stardust,

    I guess steam could have avoided making billions if they had never improved their launcher since Half Life 2. Not improving products and keeping it as crappy as possible so people stay away from it is one business strategy of ensuring people are deterred from using it.

    Shame they kept improving and made something people want to use.

    Kecessa,

    Or they could have charged a fair share instead of 30%.

    stardust,

    Running a crappy service nobody wants to use is more effective. Even better if it is so bad the company goes bankrupt. That’s how to successfully avoid money.

    LainTrain,

    Okay, but is Gaben more deserving of this than white replacement supporter, anti-trans fearmonger and apartheid diamond mine baby Musk? Than makes people piss in bottles in warehouses Bezos?

    Is what steam does more predatory than basically every major music publisher (the big three), than MPAA? Than OpenAI? Than Meta? Than the streaming services? Than Nintendo? Than Apple? Than Google? Uber?.. And so on and so on.

    So why pick on Valve? I’d go after fucking taco bell before Valve. Make it make sense.

    Kecessa,

    You assume that I’m not pissed at all these corporations and all billionaires and multimillionaires??

    This discussion is about Valve, I’ll talk about the others when we have a discussion about them.

    uranibaba,

    Isn’t that the discussion though? Take the time and money spent on this to fight someone more deserving.

    Kecessa,

    We can walk and chew bubblegum at the same time buddy.

    Regrettable_incident,
    @Regrettable_incident@lemmy.world avatar

    Shame you’re getting so downvoted. People are so determined to believe in good philanthropic billionaires that they forget the system that allows the accumulation of such ridiculous wealth doesn’t work for nice philanthropic people. It was like this with Elon musk, before he sacked his publicists (my guess) before the cave diver thing. People were saying he was going so save humanity or some shit. All he’s done is fuck up twitter. Same with this guy. I use steam and I think my steam deck is a cool little machine but that doesn’t inspire me to tongue the sweaty arsehole of an obscenely rich guy.

    Kecessa,

    At least there’s a few people that get it

    Carighan,
    @Carighan@lemmy.world avatar

    Even if you believe that all privately owned capital is intrinsicly evil, you still ought to go after companies from most to least problematic within a specific category, no?

    That is, for digital storefronts, start with the likes of Epic or in a broader digital gaming space in general, Microsoft or Ubisoft. Go after Steam when you’ve cleaned up the rapists, backroom dealers and collusionists.

    Kecessa,

    You think humanity is unable to take care of two things at once?

    You think Epic is worse when Valve has 70% of the market so they’re in a position to ruin everything in a second? You realize that the PC gaming market is dependent on the goodwill of a single guy?

    SaltySalamander,

    Such a simplistic view of the world.

    Kecessa,

    Emptying the bank accounts of billionaires and redistributing the wealth would save more lives then any philanthropy.

    Stop trying to defend the people at the top of the food chain, you’re the prey they feed on.

    Stovetop,

    Companies are never your friend.

    Valve is like any other company. They’re as good as your money is good.

    Kedly,

    Its still going after the LEAST shitty company and expecting your life to get better when the competition is FAR WORSE

    Stovetop,

    Fair, but not-shitty companies eventually become shitty companies in almost every circumstance. I hate making the argument that someone is fine because they only hurt a few people compared to the guy who hurts lots.

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