ign.com

addie, to games in Zelda Producer Eiji Aonuma Doesn't Really Care About the Series' Chronology
@addie@feddit.uk avatar

Which makes perfect sense - none of the previous producers have. Mostly, they’ve just used their stock characters and locations, and made a game that they thought would be fun out of them. There’s a couple of games that qualify as ‘direct sequels’ (Ocarina -> Majora’s, Wind Waker -> Hourglass) but even then, it doesn’t benefit you much to have played the preceding one. Would be weird to try and twist the games into a chronology that strikes me mostly as ‘fanon’ anyway.

frezik,

Nintendo did try that, though, and mixed it around again whenever they felt like it. “New research uncovered that…” blah blah. Better off if they don’t bother anymore.

JigglySackles, to games in Bethesda Is Responding to Negative Reviews of Starfield on Steam

I wish these idiots would quit trying to tell the people playing the game that they are wrong for not liking it. Like, no man, listen to them, this is feedback. You can’t take all of it without a pinch of salt but if you see a common theme, then you should address it.

TachyonTele, to pcgaming in PC Gamers in Countries Without PSN Hit Out at Sony for Blocking Sale of Single-Player Games God of War Ragnarok and Until Dawn on Steam - IGN

Online requirements for offline single player games is always poison.

BleatingZombie,

I started getting upset in the 360/ps3 generation when they got rid of cheat codes. Who the hell cares if I’m cheating in a single player game? I’m not using it to beat somebody in a competition. Just disable achievements and leader boards and let me play the game I bought

TachyonTele,

Well, for cheat codes that’s just a consequence of having more complicated software to make games. The olden days they needed to use button sequences to debug some things. After a certain point there wasn’t any reason for devs to do that anymore.

But I agree, it’s a bummer.

I remember ps3 being the first time I bought a game only to have an piece of paper with a download code in it. THAT was upsetting.

Zorsith,
@Zorsith@lemmy.blahaj.zone avatar

I feel old. It wasnt just dev mode, Many games legit just had codes you could enter in a menu to unlock special features/modes/weapons temporarily. Hell in pokemon Gen 3 through Gen 5(?) That was how you unlocked the mystery gift menu. “Everybody happy wireless/WIFI connection”.

TachyonTele,

I know what they are lol I grew up with an NES. The codes came about so devs could quickly do things in game.

Zorsith,
@Zorsith@lemmy.blahaj.zone avatar

Hah! Get baited, now I feel younger /s

I miss fun stuff like showing off cheatcodes to friends in couch games. And couch games in general. And friends. ☹️

TachyonTele,

Good times, definitely.
“I used the Konami code while wearing an onion on my belt, as was the style at the time” haha

Hagdos,

That’s how it started, but then they sometimes grew to their own level of features too.

I don’t believe that Age of Empires II needed shooting convertibles for debugging.

SlothMama,

Literally putting another expiration date on digital content

minibyte, to world in Kabosu, the Dog Behind the ‘Doge’ Meme, Has Died

A wave doesn’t die, it returns to the sea. Kabosu’s echo will ring louder than the barks they made on this earth.

Rest in power, friendo.

maxprime, to games in Sony Reportedly Pauses PlayStation VR2 Production to Clear Backlog of Unsold Units

If they finish working on PC support then they’ll have no problem clearing their stock.

stardust,

Yep, would get this over the meta headsets that I have stayed away from if it got full PC support. Until then just going to wait to see if Valve releases anything new.

MossyFeathers, to games in Valve Updates Team Fortress 2 to 64-Bit, Boosting Performance of the 17-Year-Old FPS

I don’t know why, but I find it really amusing that articles about tf2 still use screenshots from the beta (iirc that muzzle flash particle effect on Heavy’s gun was only in TF2’s beta)

dbaner,

This always happens. The first pre-release screenshots are the ones with the most views so tend to appear at the top of Google searches. Guaranteeing them to be used in most news stories for years to come. Which gives them more views. Which gives them a higher Google rank. Etc…

sunbunman, to games in Hasbro Calls Larian an 'Incredible Partner' After Studio Confirms it Won't be Making Baldur's Gate 4 - IGN

Looks like Hasbro / Wizards (is there a distinction?) trying to control the narrative while Larian has been straight taking a dump on them since almost the initial release of the game.

PhlubbaDubba,

Wait what? I haven’t heard anything about that, did they try to meddle with the mechanics or story or anything?

Kbin_space_program,

Well there is that Hasbro fired all of the Wotc team that helped Larian make BG3.

Kind of makes you salty.

misk,
@misk@sopuli.xyz avatar

But how did Larian dunk on Hasbro specifically? I don’t recall anything either.

Dunstabzugshaubitze,

i think it was during Swens acceptance speech at the video game awards where he thanked the amazing people at hasbro/wotc who helped to make bg3 a reality only to say how strange/sad it is that almost no one from the first meetings is still at the company in his next sentence.

Paradachshund,

Studio boss DESTROYS hasbro in FIERY acceptance speech!

Grass,

SLAMMED Hasbro, UP THE ASS

altima_neo, (edited )
@altima_neo@lemmy.zip avatar

They recently said they’re done with d&d and won’t be making a fourth baldurs gate

misk,
@misk@sopuli.xyz avatar

That could be anything since they were genuinely limited by D&D but the other response provided answered my question.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

Hasbro has been a shit company for the public of both MTG and D&D for years now. Even before the buyout, WotC was a shitty and greedy company, but Hasbro turned that dial up to 11 afterwards.

Here recently, they had all of those layoffs, but they were also trying to “de-open-source” the D&D 5e license agreement, which put most of the D&D community in a tailspin. The community revolted and fought back, and Hasbro/WotC caved. But, the fact that they tried something so brazen shows just how desperate for money they are.

Hasbro/WotC has also been making some terrible, terrible decisions with MTG, releasing way overpriced “anniversary” packs, messing with the frequency of standard rotations, putting out all of these pop culture media cards (LotR, Dr. Who, Warhammer 40K, etc.) with their Universes Beyond series, digging into older planes like Ravnica and Phyrexia waaaay too often, etc., etc, etc. Not to mention that they are finally at the point of porting older cards and formats from their extremely outdated MTGO client to MTG Arena, but their corporate greed is so great that they expected you to spend hundreds or thousands of dollars to shift those card collections over there.

Now, they earn a profit from the biggest series they never created, and wonder why all of those other bad decisions didn’t pay off.

bionicjoey,

Wizards is a subsidiary of Hasbro. Though it is their most profitable subsidiary by far.

And I don’t think they’ve been shitting on them, after all, it was Larian’s idea to make BG3. I think it’s that they like WOTC’s games but dislike the corporate greed of Hasbro.

JFowler369,

Larian made comments after Hasbro laid off a bunch of Wizard staff that pretty much everyone they worked with had been fired. Probably doesn’t sit too well seeing the people that you worked together for years with to make a huge success were fired as soon as the job was done. All to prop up other sides of Hasbro that aren’t profitable.

Larian is independent for a reason. It allows them to actually be able to walk away from a lucrative deal when they don’t agree with the practices of their partner. Why should they make more money and content for a company shitting on the people that made them what they are. BG3 is great because of Larian not Hasbro or DnD. Whatever they make next will be successful either way so why not make something they own.

ioslife, to games in A Year Since Its Release, Sony Seems to Have Abandoned PlayStation VR2

They literally just announced a MetroVR game that looks sick and that they’re adding PC support. They’ve hardly given up.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

Wait, as in official PC compatibility for the HMD?

Like, could I play Call of the Mountain on a PC!? (if it gets a port after Forbidden West)

Edit: Holy shit, yep. That’s amazing, the PSVR2 hardware is some of the best available right now, if it works with SteamVR it might finally be a legit upgrade option for me from the Index.

ioslife,

As in, using the PSVR2 to play PCVR games on your PC.

I’ve got an Index and have played PSVR2. I still prefer the Index because of the knuckles. I’d be interested in seeing if I could use the headset + knuckles

Kolanaki,
@Kolanaki@yiffit.net avatar

I hope it also comes with the opposite of being able to use a non-PSVR HMD on the PlayStation. Don’t have a PSVR, but I do have a Q3 and a PS5 with a couple of games that come with free VR versions I’d like to check out in an official capacity (remote play app works with the Quest but it’s janky). But I won’t be holding my breath for it.

MentalEdge, (edited )
@MentalEdge@sopuli.xyz avatar

Edit3: Keep em coming, one downvote on a serious comment is annoying. 2 and above after I turn it into a “fuck you” is a score-count.


Edit: Whoever downvoted me, fuck you. If the knuckles work for you, great, but they are objectively an ergonomic disaster.

Their adjustability is an illusion, because the design of the strap means you can’t adjust how high or low your grip sits on the handle to accommodate fingers of different length.

So to use them comfortably, you just kinda have to hope your hands are the right size. Valve knows this, that’s why they released a cad model for a 3d printed attachment that makes the handle thicker as a shitty fix to increase the grip-button distance.


Edit2: Hah, at least you additional assholes downvoting me now had to read me telling you to get fucked first. You guys are simply wrong if you think the index controllers are ergonomically sailient, and don’t need replacing with something better.

https://sopuli.xyz/pictrs/image/145bfba0-fb3e-48d3-8550-042c731560b1.webp

You needn’t look far to find Reddit post after post, article after article discussing the atrocious design when it comes to real people trying to use the damn things.


I actually hate the knuckles. They are ergonomic amateur hour, they were made for one size and one size only. I regret ditching my CV1 because of them, though being able to play VR games on Linux numbs the pain a lot.

For me they are basically unusable because of the placement of the buttons in relation to the handle.

Due to the straps, your hand has to scoot right up to the top end of the handle, but this means my long skinny thumb lands way past where the buttons are. To use the buttons, the touch pad or the joystick, I have to bend my thumb into a claw that’s not even close to comfortable.

To see what I mean, hold your phone with one hand and try to touch the corner closest to that hand. That’s what the Index controllers are like to use for me. I basically stopped playing games that require using the buttons.

The top adjustment moves side to side, not up and down, and if you put it in the lowest position possible, and therefore best for me, I now also have to bend my fingers sideways as well as inwards.

The large hand adaptor that valve made for people like me to 3d print barely helps, and makes their already heavier weight even more of an issue in games like beat saber.

I desperately need an alternative to them

cryptiod137,

Whittle your thumbs down

MentalEdge,
@MentalEdge@sopuli.xyz avatar

I wish. I just cut the straps off entirely so I can hold them further down, but the straps are what makes the off-set weight of the sensor bars bearable, so now I’m dealing with that.

cryptiod137,

Could you pad the grips so that they push your lower palms out further?

MentalEdge,
@MentalEdge@sopuli.xyz avatar

I’d have to pad them by about three times the thickness of the official “booster” attachment that you can 3d print. I do have them, and they help, a little.

But by the time my thumb would really land in the right place, the controller would be too thick to hold with the rest of my fingers.

I’ve thought this through, the Index Controllers can’t be saved.

cryptiod137,

That’s a shame. I do think doable but it would be quite a bit of work.

On the flip side, biting through a finger is only about as difficult as biting through a carrot

MentalEdge,
@MentalEdge@sopuli.xyz avatar

About to downvote this? Please do, it will give me endless satisfaction if the downcount goes up on this one, because I apparently made you cringe so hard you went looking for unrelated comments of mine to express your wordless disapproval even more strongly.

BolexForSoup, (edited )
@BolexForSoup@kbin.social avatar

deleted_by_author

  • Loading...
  • MentalEdge, (edited )
    @MentalEdge@sopuli.xyz avatar

    Hey, I took out some frustrations by making a couple cathartic edits about downvoters that can’t be asked to use words, because then I’d be able to retort about how wrong they are.

    If you think that wasn’t me “getting recalibrated” on this shit by doing something that amounts to little more than screaming into a pillow, then I don’t know what to tell you.

    Now get off that high horse, it’s clear that your inability to reach the grass from up there is making you feel far too superior to even realize when you’re being a patronising piece of shit who is farming upvotes, rather than helping anyone.

    BolexForSoup, (edited )
    @BolexForSoup@kbin.social avatar

    deleted_by_author

  • Loading...
  • MentalEdge, (edited )
    @MentalEdge@sopuli.xyz avatar

    Not bad. A response like this and I would have treated you with respect from the start. The way I’ve done throughout these “4 hours” in other threads. That switch isn’t hard to flip, especially when I’m not as out of control as I pretend to be.

    But I’ve been keeping up with this thread since last night, sleeping, going to work, cooking… I ran a discussion thread on !dungeonmeshi and much more.

    This stuff doesn’t bleed for me. I don’t get pissed from a comment online then tear into a friend on discord. I don’t have trouble keeping separate things separate.

    My very source of frustration is the lack of the kind of consideration you are showing now, the kind every person on earth should be capable of. My edits are screams into a pillow, because the only people who see them are the ones who either come back, or showed up after the people I made those edits in response to.

    The people who came across my edits and then decide “yeah, I’ll pile on” may not be the same people that sparked my frustration, but they are the very same kind that cause it.

    Face to face, we don’t deal with angry people the way we do online. In person we react with caution and empathy. Is that what happened here?

    Yes, I played into the unfortunate reality of how this works online for my own satisfaction…

    But your appeal for me to remember that there are people on the other side, is redundant.

    I didn’t forget that. I explicitly took aim at the type of person that does, and I don’t think I missed.

    BolexForSoup, (edited )
    @BolexForSoup@kbin.social avatar

    deleted_by_author

  • Loading...
  • MentalEdge, (edited )
    @MentalEdge@sopuli.xyz avatar

    Look at it like this.

    No one needed to take my edits seriously, or personally. I made them for me, for personal catharsis, to express something normally bottled up.

    But a lot of people saw them and thought, “lol a lunatic, let’s poke at it”. I knew that would happen, but it wasn’t the point, and I will never feel remorse for poking back when it did.

    It’s really not that complicated.

    I would urge you to refrain from trying to diagnose people over social media. You don’t have anything close to the full context of someone’s entire life. What actual problems they are dealing with, what coping mechanisms they’ve put together, or how effective they are.

    What if someone already has a therapist? What if you contradict that therapist? Yes, sometimes that’s necessary, but you better be damn sure about it, then.

    You could seriously interfere with someone’s care by commenting on this stuff like this.

    The only thing you can legitimately be an authority on is how my actions affected you. If you are looking to aid in someone’s self-improvement, sharing that is far more effective than displaying concern for their health, or commenting on care they might already be receiving.

    You cannot even begin to claim to know to how my actions affect me.

    BolexForSoup, (edited )
    @BolexForSoup@kbin.social avatar

    deleted_by_author

  • Loading...
  • MentalEdge,
    @MentalEdge@sopuli.xyz avatar

    The point is that there’s a difference in the environment.

    Would you go “holy hell, you have a problem” when someone is high strung, and expect it to go down well in person?

    Would you suggest to someone that they have a problem to the point of needing professional care, when they lose their cool for the first time in over a year? And that one outburst is your entire context?

    There is literally nothing unusual about getting angry.

    The only abnormal factor here is how people online react to someone when that happens, and dare to express it.

    How is encouraging you to share how the behaviour of others affects you, an argument against pointing out bad behaviour?

    What I said was, is that you don’t get to tell others how their behaviour affects them, only how it affects you.

    “That makes me feel bad” instead of “That can’t be making you feel good”. The first one you can know is true, on the second, you are always guessing.

    Ilikecheese,

    For the record, I only downvoted you because of the multiple edits whining about being downvoted.

    That’s like watching porn with your parents level of cringe right there.

    MentalEdge, (edited )
    @MentalEdge@sopuli.xyz avatar

    That’s a better reason already, and you actually voiced it.

    It’s still voting based on your mushy feelings rather than the merits of what someone had to say, but still, bravo!

    Now unless you have something to add beyond the obvious, sod off.

    Ilikecheese,

    Ah, now you’ve got me in a dilemma. On the one hand, I’d love to never spend another second of my life dealing with your idiocy, but on the other hand it’s so much fun (and really fuckin easy) to piss off someone as dumb as you are by just typing a couple of words.

    Decisions, decisions.

    MentalEdge,
    @MentalEdge@sopuli.xyz avatar

    Try me.

    ioslife,

    My brother what has happened here. Your first two comments were very constructive and genuine and now look where you’ve fallen

    MentalEdge, (edited )
    @MentalEdge@sopuli.xyz avatar

    The last downvote happened.

    I vented 6k contributed comments and posts worth of random unexplained disapproval, there.

    Baseless downvotes annoy me over time, so I provoked the type of people who make them out of the woodwork so I could take a couple swings. Lo and behold, worked exactly the way any idiot could predict.

    I feel much better now.

    Ilikecheese,

    How devoid of value is your life that you let a couple of meaningless downvotes get you this bent out of shape?

    I will give you credit for creativity for somehow claiming victory because you managed to let so many people piss you off so many times.

    Can you whine about it some more though, this is oh so much fun!

    MentalEdge, (edited )
    @MentalEdge@sopuli.xyz avatar

    Exactly, it’s meaningless, yet not without consequence. An early downvote can kill a post by smothering its visibility when new.

    I take issue with people taking baseless action, doing, even when they can’t possibly back it up with words, and affecting things in ways they are too dumb to even consider.

    Such instances are infuriating. Exemplary of the worst in us.

    I see you’re having a go at putting some sentences together to excuse a type of parasitical behaviour even more toxic than mine, but whatever.

    You’ll have to do better than this now that I’ve got the whole thing out of system.

    MentalEdge,
    @MentalEdge@sopuli.xyz avatar

    And do you seriously think me so dumb that I thought for a second my edits wouldn’t summon even more downvotes? That my adversarial stance would actually make anyone back off?

    Only one person ticked me off here.

    I’m the one who then managed to piss off something like two dozen of you douchebags.

    The internet doesn’t deal with angry users the way we deal with angry people in person, with care, sympathy and caution.

    When people think someone is losing it online, you pile on like the psychopaths you are.

    Ilikecheese,

    Yeah, nothing says “I’m not mad” more than multiple replies that are several paragraphs long.

    Keep coping though.

    MentalEdge,
    @MentalEdge@sopuli.xyz avatar

    You can’t know. No one can read facial cues and body language from text, and thereby mood.

    So the best we can do with mere words, is use enough of them to get our point across.

    What is yours? Couldn’t help noticing that you’ve been reduced to “having a lot to say means angery” which is not much of a anything. It only works if you happen to be coincidentally right, and even then there’s no causal link.

    It’s basically a sad attempt at geting the last word in, but without actually saying anything.

    You’re just pushing buttons in the dark hoping to find one that hurts. And you won’t even know when or even if you succeed. What kind of person does that?

    Ilikecheese,

    And you won’t even know when or even if you succeed

    The book reports you keep throwing up in response beg to differ.

    MentalEdge,
    @MentalEdge@sopuli.xyz avatar

    And you’re boring me. You basically promised to entertain me, but this is kiddie shit.

    I give you logic and you go “nuh-uh, ur totally mad” as if that doesn’t make you the guy with a raging hate-boner furiously fapping at the misery you think you’re causing.

    Ilikecheese,

    Stay mad, little guy.

    MentalEdge,
    @MentalEdge@sopuli.xyz avatar

    Did you cum hard? :D

    Ilikecheese,

    Don’t make it weird, man, just fume without trying to work out whatever sex kink you have going on. This isn’t the place.

    MentalEdge,
    @MentalEdge@sopuli.xyz avatar

    You’re the one who wanted to fool around. You were already impotent… But fucking hell… You’ve got nothing left after you go flaccid.

    0/5, would not screw around with you again.

    BolexForSoup,
    @BolexForSoup@kbin.social avatar

    Both of you are being ridiculous.

    Ilikecheese,

    no u

    Texas_Hangover,

    Peak reddit behavior.

    MentalEdge,
    @MentalEdge@sopuli.xyz avatar

    I did come from there, and statistically, so did you. But lemmy does have a much nicer vocal userbase.

    However, the amount of silent downvoters who will snipe posts and comments to smother their visibility is higher, surprisingly enough.

    Flaky,
    @Flaky@iusearchlinux.fyi avatar

    I’d imagine it’ll work through something like Steam Link like the Quest line of headsets do. Which is still nice, but that means for me trying to invest in networking gear that may or may not work. 😩

    (and I’ve tried powerline, I’ve gone through three of those things, they all have a habit of disconnecting unless I ping my router. Someone on Twitter suggested that I rewire my entire house as if I can afford to do that. 😐)

    MentalEdge,
    @MentalEdge@sopuli.xyz avatar

    It’s just USB C.

    Unlike the PSVR1, there is no special processing box required to make it work, it’s just power, USB, and a displayport signal, carried by a single standard USB C connector.

    And even the PSVR1 got figured out by hackers to the point that the hardware can now be used directly, no PS4 required.

    I don’t imagine that any PSVR2 PC compatibility would require using the HMD through the ps5, when you could just plug it directly into the PC.

    Flaky, (edited )
    @Flaky@iusearchlinux.fyi avatar

    It might be “just USB-C” but it also does things outside of the standard. It asks for a set amount of power not part of the USB-C standard, actually it might have implemented VirtualLink which is considered a dead standard. Not to mention that NVIDIA GPUs also stopped having a USB-C port.

    iVRy, who has hacked the PSVR1 to support PC, is in the process of hacking the PSVR2 and even they state that Sony’s solution might be just streaming to the headset because of the issues with implementing direct USB-C support. There might be wired streaming (similar to Oculus), though it’s still early days.

    I get the hype (I have the headset myself) but I’m definitely going to temper my expectations until Sony releases more info on it.

    MentalEdge, (edited )
    @MentalEdge@sopuli.xyz avatar

    Darn. The headset itself doesn’t have much of a system inside, or could it do something like video decoding? Or is it and the PS5 really a package deal?

    The power issue could be solved with a breakout box of some kind… I had thought it was just USB PD.

    Flaky,
    @Flaky@iusearchlinux.fyi avatar

    There’s a theory going round that the PS5 is going to be that “breakout box” for a PC-based PSVR2 setup. I’m not sure if Sony wants to spend that much on getting people out of their ecosystem when it’d be better to have their own solution, or as Oculus had done, let Valve port Steam Link to their platform. This might be the most likely situation, as it gives access to SteamVR in a way that doesn’t require as much R&D from Sony.

    That being said, I would love to have a native PCVR setup (even if it means piping a video through a wire as Oculus does to maintain compatibility with even NVIDIA) and if Sony goes that way I’ll be happy.

    BolexForSoup,
    @BolexForSoup@kbin.social avatar

    They really should have done that day one.

    ColeSloth,

    I’m hoping it’s going to be openly compatible with any pcvr games and that they don’t lock it down to only games that either pay Sony for compatibility or only for use on ported Sony games.

    lud,

    The Metro game isn’t exclusive to playstation though.

    store.steampowered.com/app/…/Metro_Awakening/

    It’s not like Sony did anything and adding support for another platform because your own platform has so few games, seems like giving up to me.

    Well, I hope they will support Steam VR without any annoying stuff getting in the way. On a related note, why can’t just Sony publish working normal wireless PC drivers for their controllers on their website?

    MeanEYE, to games in Bethesda Is Responding to Negative Reviews of Starfield on Steam
    @MeanEYE@lemmy.world avatar

    Bethesda, simply put, doesn’t know how to react to criticism. Instead of taking this feedback and improving their product they double-down and insist that you should like it because they said so. If it’s boring it’s boring man. They are simply as disconnected as possible. Remember the whole canvas bag fiasco? Then they said “ah, canvas costs too much, we aren’t planning on doing anything with the nylon one”… deal with it in other words. Then they were puzzled why people disliked them to all hell.

    setsneedtofeed,
    @setsneedtofeed@lemmy.world avatar

    I can’t believe how ignorant you are of the worldwide canvas shortage of 2018. Canvas became a global strategic resource. Lack of canvas destabilized numerous nation states.

    The idea of frivolously wasting that precious canvas on a video game trinket is frankly offensive.

    -Bethesda, probably.

    MeanEYE,
    @MeanEYE@lemmy.world avatar

    They wasted all the canvas on influencer merchandise some months prior.

    Moneo,

    How that’s not false advertising is beyond me.

    MeanEYE,
    @MeanEYE@lemmy.world avatar

    Well, there is a class action lawsuit against them in regards to that and other things FO76 related.

    ezures,

    Dont forget about the moldy helmet, how fun.

    (it was only for some exclusive edition, not the normal collector helmet, but still)

    MeanEYE,
    @MeanEYE@lemmy.world avatar

    Yup. And shitty plastic shell for the rum. Then people who requested refund got their info and CC numbers leaked by their system which they took offline immediately.

    BigBananaDealer,
    @BigBananaDealer@lemm.ee avatar

    they took the criticism of fallout 76 and continued working on it, still getting updates to this day when most other places would have left it to rot

    GoodEye8,

    I’m not 100% sure but I think FO76 is maintained by BGS Austin. They seem to be far more interested in taking feedback and making the game better than the main Bethesda studio. FO76 may be fundamentally flawed but post-launch it’s definitely getting more care than Skyrim, FO4 and Starfield combined.

    MeanEYE,
    @MeanEYE@lemmy.world avatar

    They also took class action lawsuits for that game as well, so that might be affecting that push to fix the game. But even if they fix it, doesn’t negate the fact they said they don’t plan on fixing canvas issue, or any problem they caused. Only when there was an outrage they reacted. Remember the horse armor for Skyrim or when they tried to sell mods that were included in previous game. I do.

    BigBananaDealer,
    @BigBananaDealer@lemm.ee avatar

    horse armor was oblivion

    MeanEYE,
    @MeanEYE@lemmy.world avatar

    Thanks for the correction. Same company though.

    BigBananaDealer,
    @BigBananaDealer@lemm.ee avatar

    yeah. and i guess the 2 expansion packs made up for that fuckup because i hear nothing but great things about the sheogorath expansion

    cerement, to games in Gamers Are Becoming Less Interested in Games With Deep Strategy, Study Finds
    @cerement@slrpnk.net avatar

    “Another potential hypothesis is that the increasing negativity, polarization, intrusiveness, and emotional manipulation in social media has created a persistent cognitive overload on the finite cognitive resources we have,” Quantic Foundry said. “Put simply, we may be too worn out by social media to think deeply about things.”

    in other words, we’re burnt out and we just want some escapism …

    turtlepower,

    It’s not just that. Many games these days are so detailed, it’s like having a second job that you don’t get paid to do, but instead pay them to be “allowed” to do. No thank you.

    cerement,
    @cerement@slrpnk.net avatar

    Many games these days are so incomplete

    throw in having to pay to beta test on top of all the other headaches …

    Obi,
    @Obi@sopuli.xyz avatar

    The WoW model.

    tal,
    @tal@lemmy.today avatar

    World of Warcraft is more, I think, that it imposes specific time constraints than that it’s deeply complex.

    They have a different category than “Strategy” for “Community” that I’d think would capture something like World of Warcraft.

    Obi,
    @Obi@sopuli.xyz avatar

    Right I was mostly referring to the whole “the game is your job and you pay to do it” aspect.

    PurpleClouds,

    Not sure if this is true. Social media shows a very distorted view on polarization. Past research shows that the vast majority of polarising content (>95%) is generated by a vast minority of users (~6%). It is shown repeatedly that the polarization found in (online) media, differs drastically from every day felt polarization.

    Literally “getting off the internet” seems like a valid strategy. I think it is more likely that .odern games hijack native reward systems more than “deep strategy games” do (whatever that means). In fact the gameplay mechanics in most games are still relatively the same, just prettier, faster running. Back in the day we couldn’t have a high FPS shooter with a lot of bang simple because the technology didn’t allow for it. Furthermore games were a niche back then as well. Now games are more mainstream and the relative group is smaller, than the mainstream group.

    kingshrubb, to games in FTC Complains That Microsoft's 1,900 Gaming Layoffs 'Contradict' What Was Said in Antitrust Trial

    The government “complains” about megacorps tells you everything you need to know about who sets the rules around here.

    ProfessorProteus,
    @ProfessorProteus@lemmy.world avatar

    Couldn’t have said it better myself. I’m so tired of this system.

    conciselyverbose,

    It's not "the government". It's one specific agency of the government. The courts are more "the government" than the FTC is, and they're the ones who approved the acquisitions.

    JokeDeity, to games in CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch

    Well it must have worked. All I heard for months when it came out was how bad everything about it was, then I finally got it myself and it quickly became one of the top favorite games of my life. Sorry for everyone who had a bad experience because I loved it so much.

    flipht,

    I played initially on PC - occasional glitches but overall fine for a game at launch.

    I think console players had a lot more issues.

    Veraxus,
    @Veraxus@kbin.social avatar

    I thought it was okay. It fizzled out pretty quickly for me as it felt half-baked and overly "gamey", which kept breaking the immersion illusion for me. I never did finish it. But I started over when Phantom Liberty dropped last week and it feels soooo much better. The immersion doesn't feel like it's being killed by a thousand cuts... everything feels more natural and believable now. It still has it's gamey moments, but they are a lot less obvious now.

    For me it went from a 6/10 to 9/10.

    RampantParanoia2365,

    I’m playing for the first time, amd my only real gripe is I wish the gorgeous cyberpunk world were more like Yakuza, with a million random minigames. Other than that, it’s been a blast.

    Wahots,
    @Wahots@pawb.social avatar

    The main story was pretty good, especially the Panam ending, which should have been the successor to Fallout: NV imo. Easily could have been it’s own game, excellent, 8/10.

    I picked it back up in the post game after the skill tree rebalance and tried to get the highest heat level possible with the cars with guns on them, but the police kept getting lost, which decreased my heat level. Max tac couldn’t find me in a big intersection. I dejectedly uninstalled the game and decided to play something else. The red engine just can’t handle hazard level 5 interactions that well :/

    I also played a quest, but it was just a “find a dead body” radiant quest for which I got about $2,500. I want more main storyline and less paper mache missions. The art direction and main storyline(s) are strong, but everything else feels really mushy to me. Witcher 3 was pretty solid all the way through.

    echodot,

    Have they fixed the broken AI yet?

    When the game first came out you could walk around the corner to hide from the police. And none of the NPCs knew where any of the roads were, so they were just scrape along the side of building for no reason at all.

    Veraxus,
    @Veraxus@kbin.social avatar

    Yes and no. The AI is significantly better… but it’s still not great. Case in point: cops will chase you now, but it doesn’t take long to get a feel for how to fudge their pathing and lose them.

    Vent,

    I played it on PC at launch and thoroughly enjoyed it. They’ve completely redone the skill tree system and reworked a ton of the weapons/clothing/cyber gear. It’s different now, but the story and core gameplay are still very much the same. I’m replaying it for the DLC and having a great time.

    JokeDeity,

    I’m in a situation where I don’t have money to spend, but I can’t wait to play the DLC someday.

    bouh,

    The game was far from the disaster media made it look like. Ratings on steam are not so bad even at launch for example.

    The game had problems on outdated hardware, which was many consoles that I now think these players to be the audience for most video game media.

    Most people had no or few problems to play the game, and the game was great right from the start.

    SRo,

    Thing is, on pc the game was always good to great. It was only a shitshow on the old consoles apparently (don’t play on consoles since the N64 days).

    JokeDeity,

    I haven’t either since about GameCube era.

    Shalakushka, (edited ) to games in Fortnite Players Are Peeved About Solid Snake's Flat Ass
    @Shalakushka@kbin.social avatar

    Why would Epic do this when every woman in this game has a dump truck wider than her shoulders?

    PerogiBoi,
    @PerogiBoi@lemmy.ca avatar

    Sometimes people like man butts.

    captainlezbian,

    I assume in part because every woman has an absolute dump truck

    alienanimals, to games in Capcom President Thinks Game Prices Are 'Too Low' - IGN

    Capcom President salary is ‘Too High’

    Sharan,

    Ahhahah

    chloyster, to gaming in Resident Evil 4 Mobile Will Cost $60

    I mean personally I wouldn’t want to game like that on my phone, as it will almost certainly kill the battery and I need my phone for… well phone things.

    But I don’t really see why it being $60 is at all weird. It’s a $60 AAA game everywhere else too. Same game as it is there.

    Edit: and it also unlocks the game on m1 or newer iPads and macOS devices… really not seeing why this is so egregious. It’s $60 on steam too

    Krauerking,

    Yeah honestly the idea that a port should cost less because it’s a worse experience is stupid. As long as effort was put in and the game is still playable and as enjoyable an experience as other platforms whoever made it has any right to charge what they see fit for that platform.

    Now should people buy it? Probably not and if it doesn’t run as well you can absolutely raise the argument of it was a pointless cash grab anyways but…

    Being upset that a developer wants to get paid for a game no matter what platform they put it on… not a big deal

    DigitalPaperTrail, (edited )

    you gotta take into account that the conceptual design phase has been completely eliminated from the process. And lots of the core logic would've been ported over wholesale. one example you can find is searching about the code in the katamari ports, where there's parts of the code left behind that don't do anything, and point to ps2 libraries that don't exist in Unity.

    while there's nothing revealed here on how much is just copy/pasted over, I'm sure they'd be motivated to bring over as much as they can when they were initially estimating the work needed for the project, and then test the hell out of it. A majority of the graphics engine would probably have to be remade if they didn't aim to emulate it, and would be one of the major challenges in a mobile port of a higher-end console/pc game, but the assets/resources would be copied over and no work on that beyond ensuring it looks fine on the target resolution and framerate; maybe even with the use of automated AI upscaling/downscaling to reduce that workload even further. I find it safe to assume a straight port doesn't usually require the same or more amount of work as the original

    Krauerking,

    Yup the switch mortal Kombat 1 port likely used a tool to just downgrade and straight port the game over and this it didn’t actually run particularly well and was a stupid and low effort port… but someone still made that game before that was done.

    So if they want to shoot themselves in the foot and cripple their own launch and game with bad performance that’s their own issue and one that is a separate conversation to them charging what they think is appropriate for their brand new game.

    DigitalPaperTrail,

    that's kinda the crux of my spiel though, what they charge communicates what they believe the work is worth, and they're either saying the previous work is worth less now, or this lesser amount of work is worth more

    I agree, they have the right to charge what they want, but what they communicate with the price feels like spitting in the face of their playerbase, which, again, they have the right to do

    and yeah, MK1 on switch is rough, and feels like they just ported over as much of the graphics engine as they could, and completely turned off all the fancier effects. Then they downscaled all the assets on top of that to make it super oof

    NuPNuA,

    Exactly, people have been buying worse switch ports for higher prices than the PS/XB versions for the portability for years now, phones shouldn’t be different if it’s a playable port optimised for them.

    qwertyqwertyqwerty,

    I understand your perspective, but the way I see it, it’s like renting a movie at home versus seeing it in a theater. For some people, the extra money to go to a theater is worth it. I’m not paying $20+ to see a movie once at home though, and especially not to see it on my phone. Discounted price for a discounted experience. If they want to charge $20 for the mobile version, and $40 for MacOS, then I’d be way more likely to try a triple-A game on a phone.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    But you get it with no compromises on MacOS, so why would they discount the price there? This is buy once, play "anywhere" (anywhere that's good for Apple). You don't pay less for a game you only play on a Steam Deck either.

    qwertyqwertyqwerty,

    Sure, then $20 for the mobile app, and $60 for MacOS (which should include a mobile copy). That would work for me too. I don’t have a Steam Deck, but I for sure would not pay full price for a game just to play on the Steam Deck.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    I think the Switch and the Steam Deck have shown that portable games are worth every bit as much as non-portable, but in both of these cases, they output easily to the larger experience at home. I think Apple is providing that too. $60 still makes sense to me, since you're always buying the MacOS version which includes a mobile copy, which you said was acceptable.

    qwertyqwertyqwerty,

    What if you don’t have a Mac though, the MacOS copy is going to waste. I think Nintendo games are far too expensive as well. I own some, but I’m not happy with the price of the games (my kids love them though).

    ampersandrew,
    @ampersandrew@kbin.social avatar

    It's not a Mac OS copy and an iOS copy any more than I have a Steam Deck copy of a game and a desktop copy of a game. From what I can tell, it's the same thing. Obviously this is beneficial for Apple keeping you in their ecosystem, but this serves the same function. Quite frankly, I'm not sure why you'd have an iPhone if you don't have a Mac, but I know plenty of people do.

    qwertyqwertyqwerty,

    I’m not sure why you’d have an iPhone if you don’t have a Mac

    iPhones outsell MacBooks something like 10:1. The majority of people with iPhones, if they are playing games not on their phone, are using consoles and/or PC’s.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Oh yeah, I'm aware. But the value proposition of an iPhone doesn't make sense to me if you don't also have a Mac.

    qwertyqwertyqwerty,

    I guess that depends. A lot of flagship phones are reaching $1k+ these days, and I rely on my phone for a TON of things. I need the support, battery life, and I enjoy the Apple ecosystem (not just my MacBook, but the watch and AirPods too). I’ve found it made sense for me. I guess the value of things really depends on the buyer’s perspective.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Wait, so you do have a Macbook. Maybe it's not M1, but if you enjoy that part of the ecosystem, you'll probably upgrade to one at some point. At which point, that gives you a "Mac copy" of the game too.

    qwertyqwertyqwerty,

    Oh, yeah. Sorry if I didn’t mention that. I have an M1 Pro. I still wouldn’t play the game on my MacBook. I have an ultra wide screen and there’s no way my Mac would run the game well. I have a gaming desktop that is much more suitable for desktop gaming.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    Heh, honestly, this is the problem with Apple's value proposition when it comes to gaming. You'll see elsewhere in this thread that I don't think Apple has shown they know how to really make a solid gaming offering, and this is a large part of why.

    Erdrick,

    Yeah, the confusion by everyone around this pricing is really counterintuitive.
    The product is exactly the same as its console / PC counterpart.
    How well it runs on Apple products remains to be seen.
    I for sure would not opt for it since I have a high end gaming PC.
    Also, especially considering how Apple pulls products from their stores w/o refund…

    I do hope that this sells somewhat well and opens the door for more developers to release their games on iOS / Mac.
    I still think that Apple could build a proper gaming rig / console, but are in the chicken / egg situation still.

    ObiGynKenobi,

    Apple is no doubt considering moving more heavily into the gaming space. They’re looking for more revenue streams to keep feeding the corporate fantasy of perpetual growth, and there are only so many sweat shop laborers they can exploit. Wouldn’t surprise me at all for them to buy a publisher like EA and create some steam competitor (or just leverage the Mac app store).

    NuPNuA,

    This is what MS are gearing up to fight with their acquisitions and infrastructure. If you can buy a game on iTunes and it works across your Mac, AppleTV, iPhone, etc, then they need to have the same in the Xbox brand across console, PC, cloud, etc. Sony are only now putting games on PC years late and that business model is looking tired already, multi device is the future.

    ObiGynKenobi,

    It’s a compelling proposition, and not one Microsoft can compete with. At least not in the mobile/tablet space. Cloud gaming is all well and good, but native hardware will always be superior. Microsoft is crazy not to be considering a 1st party handheld like the steam deck. Or at least a gaming-centric UI for small screen devices. Even just integrating something like the Xbox UI would be an improvement.

    NuPNuA,

    I think they’re banking on the handheld PC market picking up for that. Obviously Steamdeck was a non-starter for native as it uses Linux, but they threw their weight behind the ROG Ally and packaged that with several months of Gamepass.

    NuPNuA,

    That’s pretty good. Play anywhere across an ecosystem is always the right move. Sony expecting people to double dip on PS5/PC releases is going to look pretty old pretty soon.

  • All
  • Subscribed
  • Moderated
  • Favorites
  • fightinggames
  • All magazines